CHAPTER 9. PENALTIES

IC 4-35-9
     Chapter 9. Penalties

IC 4-35-9-1
Application of chapter
    
Sec. 1. This chapter applies only to gambling games authorized under this article.
As added by P.L.233-2007, SEC.21.

IC 4-35-9-2
Aiding, inducing, or causing an underage person to enter; Class A misdemeanor
    
Sec. 2. A person who knowingly or intentionally aids, induces, or causes a person who is:
        (1) less than twenty-one (21) years of age; and
        (2) not an employee of a licensee;
to enter or attempt to enter the licensee's slot machine facility commits a Class A misdemeanor.
As added by P.L.233-2007, SEC.21.

IC 4-35-9-3
Underage entry; Class A misdemeanor
    
Sec. 3. A person who:
        (1) is not an employee of a licensee;
        (2) is less than twenty-one (21) years of age; and
        (3) knowingly or intentionally enters the licensee's slot machine facility;
commits a Class A misdemeanor.
As added by P.L.233-2007, SEC.21.

IC 4-35-9-4
Other Class A misdemeanors
    
Sec. 4. A person who knowingly or intentionally:
        (1) makes a false statement on an application submitted under this article;
        (2) conducts a gambling game in a manner other than the manner required under this article; or
        (3) wagers or accepts a wager at a location other than a licensee's slot machine facility;
commits a Class A misdemeanor.
As added by P.L.233-2007, SEC.21.

IC 4-35-9-5

Class D felonies
    
Sec. 5. A person who knowingly or intentionally does any of the following commits a Class D felony:
        (1) Offers, promises, or gives anything of value or benefit:
            (A) to a person who is connected with a licensee, including an officer or employee of a licensee; and
            (B) under an agreement to influence or with the intent to

influence:
                (i) the actions of the person to whom the offer, promise, or gift was made in order to affect or attempt to affect the outcome of a gambling game; or
                (ii) an official action of a commission member.
        (2) Solicits, accepts, or receives a promise of anything of value or benefit:
            (A) while the person is connected with a licensee, including as an officer or employee of a licensee; and
            (B) under an agreement to influence or with the intent to influence:
                (i) the actions of the person to affect or attempt to affect the outcome of a gambling game; or
                (ii) an official action of a commission member.
        (3) Uses or possesses with the intent to use a device to assist in:
            (A) projecting the outcome of a gambling game;
            (B) analyzing the probability of the occurrence of an event related to a gambling game; or
            (C) analyzing the strategy for playing or betting to be used in a gambling game, except as permitted by the commission.
        (4) Cheats at a gambling game.
        (5) Manufactures, sells, or distributes any game or device that is intended to be used to violate this article.
        (6) Alters or misrepresents the outcome of a gambling game on which wagers have been made after the outcome is made sure but before the outcome is revealed to the players.
        (7) Places a bet on the outcome of a gambling game after acquiring knowledge that:
            (A) is not available to all players; and
            (B) concerns the outcome of the gambling game that is the subject of the bet.
        (8) Aids a person in acquiring the knowledge described in subdivision (7) to place a bet contingent on the outcome of a gambling game.
        (9) Claims, collects, takes, or attempts to claim, collect, or take money or anything of value in or from a gambling game:
            (A) with the intent to defraud; or
            (B) without having made a wager contingent on winning a gambling game.
        (10) Claims, collects, or takes an amount of money or a thing of value that is of greater value than the amount won in a gambling game.
        (11) Uses or possesses counterfeit tokens in or for use in a gambling game.
        (12) Possesses a key or device designed for:
            (A) opening, entering, or affecting the operation of a gambling game, a drop box, or an electronic or a mechanical device connected with the gambling game; or
            (B) removing coins, tokens, or other contents of a gambling game.         This subdivision does not apply to a licensee or an employee of a licensee acting in the course of the employee's employment.
        (13) Possesses materials used to manufacture a slug or device intended to be used in a manner that violates this article.
As added by P.L.233-2007, SEC.21.